Unity Assets

by Ryan Zehm

Making Tools & Tutorials Since 2014

Character Texture Builder

Advanced character texture rending system for games that have character customization. This is also an optimized solution for rendering bunch of NPCs that need to have clothes generated randomly at runtime.

Runtime Texture Atlas

A simple tool which takes any Texture asset (Texture2D, RenderTexture, CustomRenderTexture) and adds it to a Texture Atlas at runtime.

Additive Scene Manager

This tool makes scene loading, unloading, and reloading easy. It provides a set of functions that simplifies the asynchronous loading and unloading of additive scenes.

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Ryan Zehm

Game Developer & Unity Expert